What are key similarities or striking differences between the
theories/models in a given unit? Do the theories/models in a unit share any
common foundations or principles?
Goal-based scenarios (GBS), Anchored Instruction and STAR legacy
modules all focus on connecting learning to real world experiences and having
students actively involved in the learning. I like that these models are
engaging students and having them use critical thinking skills to solve
problems that “experts” or “real” people would encounter. I feel that these
modules would strike students interest because they would feel a connection to
the problem and care that they helped to find a solution. Nowakowski explains how GBS has
“participants learn skills and knowledge in a realistic task context, which
provides a motivational framework that allows learners to acquire individual
skills and facts as they work to achieve a challenging goal” (p. 6). In The
Jasper Experiment: An Exploration of Issues in Learning and Instructional
Design, Anchored Instruction is described
as providing a “motivating and realistic context for problem posing, problem
solving and reasoning” (p. 65).
GBS, Anchored Instruction and STAR modules also aspire to encourage problem
solving for future encounters. The
article on STAR explains that challenges should “promote learning in the
context of problem solving so that learning will be more likely to be used for
subsequent problem solving and less likely to remain inert” (p. 195).
GBS, STAR and MOST can be presented and assigned to individual’s verses
a group. GBS is unique in that it can be used with either a group or
individual. Anchored Instruction on the other hand is structured to be
presented to a group, with each member having an assigned duty to carry out and
present back to the group. MOST is the odd duck in this group of models because
it is created specifically for at risk students and presented to help
individual students build vocabulary and literacy skills. MOST environments are
set up to assist the individual student at whatever stage they are at in their
literacy development. Both MOST and Anchored Instruction use the multimedia to
present content. Anchored Instruction uses multimedia to embed data that will
help the group solve the presented problem whereas MOST uses multimedia to
“embed decoding instruction in meaningful contexts and authentic tasks”
(Bransford, p. 245). This model strives to motivate students to improve
literacy skills, think critically and increase vocabulary. In both Anchored
Instruction and MOST models, students are using visual clues in the multimedia
presentation to help process information. The difference in these two
presentations is that Anchored Instruction has a set path for the group to
follow and the media is purposely filled with clues that will help students
think about the best solutions to the presented problem. Like Anchored
Instruction, GBS and STAR models also have a set process that students should
follow. Students are presented with a “problem” then asked to follow the module
steps to research, process and present a solution. STAR has the most defined
steps of all the modules. If the problem has multiple layers, students will use
the same five steps for each layer. Out of all the modules presented in this
unit, I could see using the STAR model in elementary school because they have
this set path to follow. This would also be a good model for younger students
because they are held accountable for their learning when they are asked to
present what they already know as well as reflect on what they have learned. We
use the KWL (what you Know, what you Want to know, what you Learned) assessment a lot in elementary.
Anchored Instruction, STAR and MOST models favor in the way they
encourage students to “learn from one another” (Bransford, p. 223). Anchored
Instruction is focused on cooperative learning and students work with their
group to find needed details within the multimedia. “Students in groups can
also monitor one another and thereby help keep one another from getting to far
off track” (ETR&D p. 68). In the STAR model “participants can leave
legacies that help the next group that explores a particular topic” (Schwartz
p. 189). GBS is structured more towards the individual and students learn
through “repeated cycles of planning, doing and reflecting” (Collins, p. 31).
What are your initial reactions to these learning theories/models?
What are barriers to their use? What benefits might be expected for those who
overcome the barriers?
My initial reaction to these learning theories is that they are a great
way to motivate students! I love
how GBS, Anchored Instruction and STAR modules focus on real world issues so
that students are invested in finding a solution. While reading each module I
also felt that creating the videos or scenarios would take a lot of planning
and work to put together! I think this would be a huge barrier to using this in
my school. Teachers simply do not have enough time to create such elaborate
models. I appreciate the time and details that Vanderbilt put into creating the
Jasper videos! I enjoyed reading about the different “problems” that were
presented and could just imagine students getting excited to tackle the details
and find a solution. I love that the Anchored Instruction videos are set up to
be solved, yet they could also be tweaked by asking “what if” questions to gain
that deeper understanding. The GBS scenarios reminded me of the super old game
I played in middle school, Oregon Trails or of the books you can read and
choose the next step by turning to a certain page. Students are faced with a
problem and they have choices along the way that affect their path. Again, I
love that this model is developed around a set of skills yet designed based on
the interest of students through a “real life” issue. In the GBS module
students are empowered by the role they are assigned and have to use the
resources provided to make the most intuitive decisions to help the situation
at hand.
Would you attempt to use any of these theories/models with the students
you are currently teaching or hope to teach in the future? Why or why not?
Could elements of the theories/models be modified so that they would work with
your current/future students?
I would use all of these models with the elementary aged students I
work with. I think that all students would benefit from being engaged and
motivated to think critically in these learn by doing models. The models would
have to be modified to fit the interests of this age group and the resources
would need to be age appropriate. I feel that students would be very excited to
work on “real world” challenges and agree with the models that students should
learn life long problem solving skills.
I like the idea of using the MOST model to help at risk students and
agree that students benefit from learning to “become effective at listening
comprehension” (Bransford, p. 243).
What web-based tools or resources could be leveraged to
carry out these learning theories/models online?
Since GBS, Anchored Instruction and STAR
models have students research information and use specific media, social
bookmarking services would come in handy to keep information organized and
easily accessible to use and share. Examples:
The MOST model is based on visual elements
and visual information. The model calls for students to produce books and or
presentations to provide “an additional means for seeding connections among
home, family, and community” (Bransford, p. 247). A few Web 2.0 tools students
could use to create books or presentations to share with their parents are: